Over the past few years, I've been slowly chipping away at a point-and-click adventure game a la the old LucasArts & Sierra games. It's a slow moving project, but I'm trying to do as much myself, including puzzle design, writing, pixel art, and programming.
The game stars a private detective investigating a curious case, but beyond that much is up in the air. It's being written from scratch in Rust using the Bevy engine. I'll share more details when there's something to share.